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Devolver’s next VR game, Tentacles, looks like Angry Birds met Cthulhu

by GizmoShot | Published On February 9, 2022

From the looks of things, this is a physics-based shipwreck extravaganza.

what you need to know

  • Devolver Digital’s next VR game, Tentacles, is being developed by independent developer Firepunchd.
  • The small studio has been working on the game for several years, and the teaser dates back to 2020.
  • No platforms have been announced, but the game is expected to release this year.

Devolver Digital has finally kicked off its next VR game in a series of short trailers. An narrated trailer outlines the town that players will find themselves wreaking havoc, while the second trailer below shows players wreaking havoc on said town.

“There is something else in monsters, however. Have fun with glorious physics.” pic.twitter.com/2u9zObM9uv

— Devolver Digital (@devolverdigital) February 8, 2022

Devolver Digital hasn’t announced which platforms Tentacular VR will be coming to, but we expect it to debut sometime this year. Devolver Digital previously released the critically acclaimed Gorn, which worked extremely well on the Quest 2.

It’s also not the first time we’ve seen a tentacle-centric game from Devolver Digital, but it’s certainly healthier than what Carrion has tried.

As is the nature of the trailer, there isn’t much in the way of explaining the depth of the game, but it looks like players will be on a variety of missions beyond simply destroying as much human property as possible. There’s one scene that does feel like it’s taken from The Angry Birdie, although a much heavier ship is being launched into the town’s buildings.

Other sections show players stacking and transporting crates and other items, while an early trailer for 2020 (see below) shows players building contraptions and revelling in the joy that only physics can provide.

Larger publishers are reluctant to invest heavily in VR due to slow uptake, but the recent surge in Quest 2 sales — even surpassing Xbox in 2021 — could prove to be a turning point in VR’s evolution, especially when it comes to to bigger games and big IPs.

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